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Artifacts

A series of several still lifes with focus on texturing and lighting, inspired by different fictive worlds of film and tv. The goal was to improve workflow efficiency in texturing by focusing on larger scenes rather than single assets, while maintaining a certain level of realism and detail and experiment with composition and lighting. Most assets were modeled from scratch while some were downloaded from Sketchfab or the Blender Cloud. Everything was textured by me.

Credits to all downloaded 3d models:
https://pastebin.com/raw/ifRPHpsB